📝 Case Study
📝 Case Study

Product Design

Robinhood Learn

A woman holding an iPhone looking at a screen from the Robinhood app that showcases three color themed modules, "Why Invest?", "What's the Stock Market?", and "What are your goals?"
A woman holding an iPhone looking at a screen from the Robinhood app that showcases three color themed modules, "Why Invest?", "What's the Stock Market?", and "What are your goals?"
A woman holding an iPhone looking at a screen from the Robinhood app that showcases three color themed modules, "Why Invest?", "What's the Stock Market?", and "What are your goals?"

Context

Many of Robinhood's customers are new to investing, and thus lack an understanding of the basics of investing as they start their journey on Robinhood.

As a result, customers never fund their account or make a trade; or they continue to on without being fully informed, potentially leading to a suboptimal financial journey. This work showcases a small portion of work of how our team spearheaded the introduction in-app education and the impact our work had on providing educational investing basics to new investors.

A black card on a neon green background that states Research Finding 01 is that Roughly 90% of new customers reported having little to no investment experience during onboarding.
A black card on a neon green background that states Research Finding 01 is that Roughly 90% of new customers reported having little to no investment experience during onboarding.
A black card on a neon green background that states Research Finding 01 is that Roughly 90% of new customers reported having little to no investment experience during onboarding.
A black card on a neon green background that states Research Finding 02 is that 56% of customers believe funding is too big of a commitment upfront, and expressed interest in learning more about stocks and trading basics before putting their money into Robinhood.
A black card on a neon green background that states Research Finding 02 is that 56% of customers believe funding is too big of a commitment upfront, and expressed interest in learning more about stocks and trading basics before putting their money into Robinhood.

Hypothesis

We believe that offering basic educational concepts to new investors will lower the knowledge barrier, improve financial literacy, and increase customer confidence, making them more likely to take action on Robinhood.

Robinhood appeals to new investors, yet provides little to no guidance after signup.

Robinhood appeals to new investors, yet provides little to no guidance after signup.

Robinhood appeals to new investors, yet provides little to no guidance after signup.

An iPhone floating with a grod of 6-8 options to select on a screen covering a variety of investing and financial literacy topics such as Learn the Lingo, Stock Trading, Cryptocurrency, Cash Management, Savings, and Options
An iPhone floating with a grod of 6-8 options to select on a screen covering a variety of investing and financial literacy topics such as Learn the Lingo, Stock Trading, Cryptocurrency, Cash Management, Savings, and Options

Goals

Since we were targeting new investors, we decided to surface these lessons on the screens they used most often. Below you will find the Investing tab, the New User Onboarding flow, and the Browse tab, with Browse being the most commonly accessed.

Primary

Increase funding rate (7-day or 14-day) and improve user confidence to help people feel comfortable enough to take action on Robinhood.

Secondary
Engagement rate (click through rate, bounce rate, number of lessons completed, percent of positive reactions to a lesson, time spent on lesson).

Explorations

Our efforts on this project were incredibly extensive, spanning different entry points, layouts, illustration metaphors, various progression models, card treatments, and other approaches to displaying educational content.

After testing the New User Onboarding flow as an entry point, we found a ~5% decrease in funding rate, so we chose not to pursue it further. From there, we narrowed our focus to two specific surfaces: the Home tab within the card stack and the Browse tab below Popular Lists.

Below is a range of early explorations across different entry points and layouts, illustrating the breadth of directions that were considered. This wide exploration phase was critical for generating options, stress-testing ideas, and ultimately finding clarity within the work. You’ll then see how the explorations converged into more refined screens and interactions that shaped the final lesson experiences.

An animated GIF showing a collection of Mœbius style illustrations themed to three particular colors – pink, green, and blue
An animated GIF showing a collection of Mœbius style illustrations themed to three particular colors – pink, green, and blue

Converge

As we narrowed in on lesson types, we ended up testing two reading style lessons titled “Why invest?” and “What’s the stock market?” along with an interactive quiz experience called “What are your goals?” that guided users to think about short, medium, and long-term investments.

The screens and recordings below are the lessons that eventually shipped to all customers and helped lay the foundation for Robinhood’s in-app educational content.

Four screens from the Robinhood app showing the main investing screen, Browse tab, Learn the Basics modules with the three cards, and a view from inside of a lesson module called, "Why Invest?".
Four screens from the Robinhood app showing the main investing screen, Browse tab, Learn the Basics modules with the three cards, and a view from inside of a lesson module called, "Why Invest?".

Education & Beyond

After months of work in the education space, one question kept coming up: where would these lessons live once completed? I was eager to create a place where users could return to these lessons, continue to expand their knowledge, and ultimately become more informed investors. At the time, the team wasn’t ready to commit to a learning hub as we were still validating whether this was something users wanted or found useful.

To keep the momentum going, I built a hub concept to inspire the team and spark some excitement around the opportunity. Many months later, that vision became a reality and evolved into what is now the learning hub inside the Robinhood app.

Information

This case study reflects only a fraction of the months of strategy, design explorations, user research, and cross-functional alignment that went into this work. Below, I’ve included some key data points from the first full release of these educational lessons.

Today, they continue to exist in the Robinhood app as part of a larger hub experience that I had explored early on, allowing users to revisit content and explore new topics in an evolved form.

Key takeaways by lesson type:

  • 2.4% relative lift in % of users who traded active equity (Interact)

  • 3.5% lift in fractional trading (Read & Interact)

  • 97% positive feedback across Reading & Interactive lessons

All users who opened and completed the lessons:

  • 38% traded on the same day

  • 81% traded within 7 days

  • 92% traded within 14 days

Credits

Design Direction & Product Design → Jon Howell
↳ Motion Design → Azeem Khalid-Seagraves
↳ Content Design → Matt de Silva
↳ Content Design → Emily Anding

Permanently located in

Laguna Beach, California

@itsjonhowell

don't be a jerk & steal my work
🕔 It's Five O'Clock Somewhere →
4:54:53PM

Permanently located in Laguna Beach, CA

@itsjonhowell

don't be a jerk & steal my work
🕔 It's Five O'Clock Somewhere →
4:54:53PM

Permanently located in Laguna Beach, CA

@itsjonhowell

🕔 It's Five O'Clock Somewhere →
4:54:53PM